Download 3D Animation Essentials by Andy Beane PDF

By Andy Beane

The basic basics of 3D animation for aspiring 3D artists3D is everywhere--video video games, motion picture and tv lighting tricks, cellular units, and so on. Many aspiring artists and animators have grown up with 3D and pcs, and of course gravitate to this box as their niche. Bringing a mix of studio and lecture room event to supply you thorough assurance of the 3D animation undefined, this must-have ebook indicates you what it takes to create compelling and lifelike 3D imagery. Serves because the first step to figuring out the language of 3D and special effects (CG)Covers 3D animation fundamentals: pre-production, modeling, animation, rendering, and post-productionDissects center 3D strategies together with layout, movie, video, and gamesExamines what creative and technical abilities are had to reach the industryOffers important real-world situations and informative interviews with key educators and studio and professionalsWhether you are contemplating a occupation in as a 3D artist or just desire to extend your figuring out of normal CG rules, this ebook offers you a very good assessment and data of center 3D Animation ideas and the

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Why is the history of 3D animation so closely tied to computer technology?  ​ ​All of the above has pushed computer technology forward 7. True or false: In the late 1980s and the 1990s, computer animation and visual effects really took off as an industry. 8. The computer mouse was invented in what year? 9. 10.  ​ ​1971 What year was the first commercial 3D animation software available?  ​ ​1984 What year was the first fully 3D animated film created?  ​ ​1995 Chapter 2 Getting to Know the Production Pipeline You can picture the 3D animation production pipeline as a car assembly line.

At first the studio did not think computer-generated 3D creatures could achieve the look and believability needed to pull off a movie of the scope of Jurassic Park. The studio and director considered stop-motion animation for the dinosaurs, but ILM created a test that proved they could create the realism needed for these creatures. This film went on to win the Academy Award for Best Visual Effects. In 1994, the first all-3D television series ReBoot was aired. This show was the first of its kind.

In 1994, the first all-3D television series ReBoot was aired. This show was the first of its kind. No one to this point wanted to create a 3D animation show under the constraints of tight television timelines. ReBoot survived four seasons, and some efforts have been made to re-create the show. 17 Chapter 1 • 3D Animation Overview 18 P A graphics accelerator is a video adapter that has its own processor to help the computer render graphics. In 1995, Pixar released the first fully 3D animated feature film Toy Story to great success critically and commercially.

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