By Brian L. Smith
Examine time-saving ideas and confirmed production-ready suggestions for optimum pace and potency in developing professional-level architectural visualizations in 3ds Max. flow from intermediate to a sophisticated point with particular and entire guide with this collaboration from 9 diversified authors from world wide. Get their event and talents during this full-color ebook, which not just teaches extra complex gains, but in addition demonstrates the sensible functions of these positive factors to get readers prepared for a true creation setting. absolutely up to date for the latest model of 3ds Max.
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It is a really good ebook. i love the hassle of compiling huge volume of assets into this ebook. when you are doing 3D programming, you want to have this booklet.
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Extra resources for 3ds Max Design Architectural Visualization. For Intermediate Users
As an additional note, as mentioned in the previous chapter on preparing linework, many of the exercises in Parts 2 and 3 of this book will pick up where the last chapter left off. This means that many of the exercises will start by importing AutoCAD linework that has already been prepared using the techniques discussed in the last chapter. In the case of this first exercise, we will use cleaned and prepared AutoCAD linework for both methods of using AutoCAD linework, as just described. Wall, Window, and Door Modeling – Part I (The Edit Poly) In Part I of this two-part wall modeling exercise, we will use the Edit Poly as the primary modeling tool to create walls, as well as the windows and doors that lie within them.
Only the left side of this building is being created. This is because the building is symmetrical and once the left side is created, a simple mirror routine will allow us to quickly duplicate the left half into the right half. Figure 2-25. The same project with walls, windows, and doors in position. Now this is just our preferred way of creating these fundamentally important objects - walls, windows, and doors. As mentioned, there are a few other methods some veteran modelers use to create these objects.
While this approach has its advantages, at 3DAS we greatly prefer to use the powerful and versatile loft and sweep features to create a large portion of the building and site elements of a project. In the next chapter, we’ll begin to import linework and look at techniques of using it to create various building and site elements. At this point, we will look a little farther into this preparation process that uses the loft/sweep method by looking at how a drawing was arranged for another project.