By Prima Temp Authors, Talonsoft Inc.
Wage campaigns and stay history!
Grab a duplicate of Age of Sail II: Prima's professional method Guide sooner than you command your ships to victory. Prima's consultant can help you capitan the main memorable send in historical past, supplying you Prima's support. Prima's professional process consultant give's you:
• A primary word list of naval phrases for specialist send navigation and management
• specified info on send layout for id of enemy and allied ships
• potent education tips for specialist seamen and landlubbers alike
• serious naval innovations for a hundred historic missions
• tips about surviving conflict in single-player mode and multiplayer mode
Read Online or Download Age of Sail ll: Prima Official Strategy Guide PDF
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Additional info for Age of Sail ll: Prima Official Strategy Guide
Also, don’t initiate too many boarding actions at once; it reduces the mobility of the ships involved, and hence their ability to outmaneuver the enemy. To summarize, when superior in materiel or firepower, get in close and exploit your superiority to the fullest. When inferior in materiel or firepower, keep the enemy guessing, and keep your distance. Use your strengths against your opponents and concentrate on their weaknesses. Compare your skills to your opponents’ to determine whether you are superior or inferior in this respect.
In Age of Sail II, some such factors are present and will make things challenging, but you have more power than any fleet commander in history, as well as the tools you need to compensate and execute the tactics of your battle lines. The Formalist Approach 52 Tactics from the early history of sailing warships called for grouping ships together to fight other groups of ships. Most naval engagements prior to the wars of the English and Spanish Succession ended in a draw, with fleets on both sides sustaining a great deal of damage.
Hesitating gives your opponent time to flee, change force composition, or get reinforcements. Even if some of your ships take rigging damage during this rush, the enemy will be too weak to capture them. Repair them later. • It’s a waste of time to dismast a ship completely. With enough rigging damage, the ship loses full sails capability and can’t reach top speed to flee or engage. Its battle sail speed is greatly hindered, as well, hampering its maneuverability when and if you decide to engage it later.